Dive into a world where the monsters under your bed are real and your imagination is your greatest weapon. Embark on a thrilling adventure as you and your friends take on hordes of nightmarish creatures, beasts, and cryptids, armed with nothing makeshift weapons and whatever you find in your toybox. Just make sure you鈥檙e Back by Dinner.
 
馃攳 Explore a Living Nightmare: From the quiet cul-de-sac, to bustling downtown, deep into the forest, and into the swamps, you鈥檒l explore a twisting and dynamic world. Scour every nook and cranny for resources and weapons to take back the neighborhood.
馃彴 Fortify Your Imagination: Collect resources, discover blueprints, and use your wit to create traps, armor, weapons, and defenses from everyday items. Spaghetti strainers are now armored helmets, Dad鈥檚 golf clubs are now broad swords, and that fire hydrant at the end of the road is an automated turret.
馃寘 Plan Ahead: As the night fades, so do your chances at survival. Get as much done as you can during the morning, visiting garage sales for new weapons, stocking up on snack cakes for health, and planning where you鈥檙e going to hold out. As the day gets darker, the monsters grow more dangerous.
馃馃徏Unleash Your Inner Child: Create the kid you once were, always wanted to be, or still are. With plenty of customization options from hats to pants, backpacks, and hair styles, to complete outfits and costumes, you can create the ultimate persona. Unlock new style options as you play, with many secrets to unlock.
馃 Cooperative Mayhem: Team up with friends or brave the horrors alone in solo play. Communication and collaboration are your best allies. Share resources, coordinate traps, and watch each other’s backs to survive the nightmarish onslaught.
 
Back by Dinner is in active development. A prototype has been created using Unity and is in private testing. A newer, public playable test built in Unreal will be available in the future.
 
Technical Features:
路         Server authoritative online play using Photon Fusion; tick-based simulation, client-side prediction, lag compensation, anti-cheat.
路         10 player support with player hosting and dedicated servers through Azure Playfab
路         Comprehensive spawning system with modular rules and zones
路         Enemy difficulty scaling, AI pathfinding with proximity detection, eyesight, and wall climbing
路         Implements Quest System, Dialogue System, Photon Fusion Kinematic Character Controller
路         Controller and Steamdeck support